Beechcraft B200 King Air - Systems Simulator

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Re: Beechcraft B200 King Air - Systems Simulator

Messagede pilotctk » Ven 22 Mai 2015 00:08

Great to hear from you!

Personally, I had hoped P3D was the new FSX. However, I am moving towards X-plane since FSX is not the sim of the future, and because P3D has been a total disaster thus far.

Keep us posted on this project! As a previous King Air (and B1900) pilot, let me know if you need any aircraft manuals or advice. Exciting to see you have not given up on this!

Chris
Minnesota, USA
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Re: Beechcraft B200 King Air - Systems Simulator

Messagede capetonian » Mer 19 Aoû 2015 09:41

I have been successful in getting X-plane 10 installed. I really think that X-plane is the way to go as far as simulations are concerned.
Now just to play with it a little and see how interfacing and I/O communication works with x-plane.
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Re: Beechcraft B200 King Air - Systems Simulator

Messagede pilotctk » Jeu 20 Aoû 2015 00:55

That is great news. Be sure to check out an amazing program called Air Manager 2.0 for creating custom gauges. It is very affordable and supports X-plane 10 -- see this link:

http://airrietveld.nl/

Also... the X-plane developers provide a wealth of information on their developer website. See the link below. Look forward to hearing how things go!

http://developer.x-plane.com/

Chris

Finally, here is another link to the release notes for the latest version (10.40) which is still in beta but lots of great improvements:

http://www.x-plane.com/?article=x-plane ... ease-notes

Under the section titled, "New Features and Improvements" it says this:

"ANY App can now send in the string (by UDP, to port 49,000) “RREF” plus a dataref, and X-Plane will then send that dataref string, and its value, BACK TO THAT IP ADDRESS EVERY FRAME! So, we can get unlimited datarefs from X-Plane with no UI needed! So, just write your own map or external visual or other app and have it send the dataref requests to X-Plane, and X-Plane will send those datarefs right back to you with their values! Now, you can write an App to get any data you like from X-Plane, easily, with no configuration needed from the user!THIS lets you write any App you can imagine, that can EASILY interact with X-Plane by UDP!"
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Re: Beechcraft B200 King Air - Systems Simulator

Messagede capetonian » Mar 22 Déc 2015 19:40

Not completely happy with my X-plane findings yet I have decided to concentrate on the communication between the Core program and Open Cockpits SIOC, this has to happen regardless of whetherI go forward with FSX/P3D or X-plane.

I currently have a small 'control panel' with 9 switches, 2 encoders, a push button, a small buzzer and 8 leds. Using this I will (try) and write the code for the Core to connect to and then communicate with SIOC.

Pictures and videos as soon as I have something more than just flashing LEDS. But at least you know that something is happening behind the scenes.
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Re: Beechcraft B200 King Air - Systems Simulator

Messagede pilotctk » Mar 22 Déc 2015 19:50

Thanks for the update!
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Re: Beechcraft B200 King Air - Systems Simulator

Messagede capetonian » Mer 20 Jan 2016 15:30

A quick update:

Last night I got c# to talk to a servo and send a value to the servo via the serial port. Now that I understand how to do that I will implement it itno my core program. I am waiting for my hall-sensors to arrive from China and then I will be able to start experimenting with stepper motors.

I will use the hall sensor with a tiny neodymium magnet to determine the null point of the stepper motor. Again I am using arduino's to drive the stepper motor as the open cockpit card only supports an optical sensor. I have optical sensors but think that hall sensors and neodymium magnets are really the way to go. Once I have the setup running I will try the same setup with an optical sensor.

I have about 12 arduino and arduino clone boards lying around which is the reason I have decided to implement Arduino support into my suite as well as OPen cockpits (input/outputs), I would like to control all my gauges with Arduino's running steppers as opposed to servos as a stepper is motre precise and in most cases more quiet.

Thanks for reading!!
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Re: Beechcraft B200 King Air - Systems Simulator

Messagede pilotctk » Mer 20 Jan 2016 19:18

Cool! Keep us posted as you make progress.
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